Rust Charts32,278 playing · live

Off air · chart position #13,767

Test1 Server

Offline 90.154.73.99:28015 checked 22d ago

monthly wipes vanillamoddedcarbonpve
Launch Rust and join
1/ 50
players now
2% full
0
7-day average
peak –
#13,767
rank
top 61%
26d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

Test1 Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
40 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
48 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
36 / 200
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 35 on average
30 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
4 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
41 / 100
From the figures on this page

Quick answers

Server details

Is Test1 Server online, and how reliable is it?

Right now Test1 Server is not running; the last sighting was 22 days 15 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.

Where is Test1 Server located?

No region is published by Test1 Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 90.154.73.99:28015.

Which version of Rust does Test1 Server run?

Rust network protocol 2634 and build 166652 on Windows is what Test1 Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Test1 Server?

Test1 Server shows as offline now, with its last appearance 22 days 15 hours ago.

How does Test1 Server rank against other Rust servers?

The top 61% of ranked servers includes Test1 Server, at #13,767 on player hours for the last week.

Wipe days

What is the wipe schedule on Test1 Server?

The next wipe on Test1 Server is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 26 days 20 hours. A monthly wipe schedule is published in its tags.

Rules and world

What are the rules and settings on Test1 Server?

The name Test1 Server carries no gather rate. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does Test1 Server run?

A procedural map, generated by the game, is what Test1 Server runs.

Lists and filters

Which Rust Charts lists and filters include Test1 Server?

These Rust Charts lists include Test1 Server: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Test1 Server mean?

gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Test1 Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Test1 Server?

The console is behind F1 in Rust: enter client.connect 90.154.73.99:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166652
Build This server reports build 166652.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.