Rust Charts59,874 playing · live

Off air · chart position #13,288

Development Server

Offline 90.120.25.91:28015 checked 43d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,288
rank
no region published
43d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Development Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
441 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
348 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
147 / 200
From the figures on this page

Quick answers

Server details

Is Development Server online, and how reliable is it?

You will not get on Development Server just now: it is offline, last seen 43 days 21 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 15 September 2026.

Where is Development Server located?

From Development Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 90.120.25.91:28015.

Which version of Rust does Development Server run?

Rust network protocol 2633 and build 163794 on Windows is what Development Server runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Development Server?

Development Server shows as offline now, with its last appearance 43 days 21 hours ago.

How does Development Server rank against other Rust servers?

In the seven-day player hours table, Development Server is #13,288, inside the top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Development Server?

Development Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 43 days 22 hours.

How it is set up

What are the rules and settings on Development Server?

No gather rate appears in the name Development Server. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does Development Server run?

A procedural map, generated by the game, is what Development Server runs.

Tags explained

Which Rust Charts lists and filters include Development Server?

These Rust Charts lists include Development Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Development Server mean?

These are the tags Development Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Development Server?

Enter client.connect 90.120.25.91:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.