Off air · chart position #13,288
Development Server
Offline 90.120.25.91:28015 checked 43d ago
Players
Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Development Server online, and how reliable is it?
You will not get on Development Server just now: it is offline, last seen 43 days 21 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 15 September 2026.
Where is Development Server located?
From Development Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 90.120.25.91:28015.
Which version of Rust does Development Server run?
Rust network protocol 2633 and build 163794 on Windows is what Development Server runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Development Server?
Development Server shows as offline now, with its last appearance 43 days 21 hours ago.
How does Development Server rank against other Rust servers?
In the seven-day player hours table, Development Server is #13,288, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Development Server?
Development Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 43 days 22 hours.
How it is set up
What are the rules and settings on Development Server?
No gather rate appears in the name Development Server. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Development Server run?
A procedural map, generated by the game, is what Development Server runs.
Tags explained
Which Rust Charts lists and filters include Development Server?
These Rust Charts lists include Development Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Development Server mean?
These are the tags Development Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Development Server?
Enter client.connect 90.120.25.91:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.