Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is test online, and how reliable is it?
You will not get on test just now: it is offline, last seen 23 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 4 October 2026.
Where is test located?
There's no region listed for test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 9.246.41.5:20000.
Which version of Rust does test run?
Rust network protocol 2634 and build 166652 on Windows is the version test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is test?
test shows as offline now, with its last appearance 23 days 17 hours ago.
How does test rank against other Rust servers?
Player hours over the past week put test at #14,639, among the top 65% of ranked servers.
Wipe days
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 18 hours.
Settings and map
What are the rules and settings on test?
No gather rate appears in the name test. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is off.
Which map does test run?
Generated by the game, the map on test is procedural.
Tag guide
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join test?
The console is behind F1 in Rust: enter client.connect 9.246.41.5:20000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.