Off air · chart position #16,490
typical TEST
Offline 9.244.18.186:30000 checked 32d ago
Players
typical TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is typical TEST online, and how reliable is it?
You will not get on typical TEST just now: it is offline, last seen 32 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 25 September 2026.
Where is typical TEST located?
From typical TEST, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 9.244.18.186:30000.
Which version of Rust does typical TEST run?
Rust network protocol 2633 and build 165217 on Linux is the version typical TEST runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is typical TEST?
Last seen 32 days 9 hours ago, typical TEST is currently offline.
How does typical TEST rank against other Rust servers?
The top 71% of ranked servers includes typical TEST, at #16,490 on player hours for the last week.
Wipe days
What is the wipe schedule on typical TEST?
Too few wipes on record for typical TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 32 days 22 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on typical TEST?
The name typical TEST carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does typical TEST run?
A procedural map, generated by the game, is what typical TEST runs.
Tag guide
Which Rust Charts lists and filters include typical TEST?
The Rust Charts lists that carry typical TEST are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TEST mean?
These are the tags typical TEST makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join typical TEST?
The console is behind F1 in Rust: enter client.connect 9.244.18.186:30000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.