Off air · chart position #15,398
typical test5
Offline 9.244.16.170:28025 checked 39d ago
Players
typical test5
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is typical test5 online, and how reliable is it?
Right now typical test5 is not running; the last sighting was 39 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is typical test5 located?
From typical test5, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 9.244.16.170:28025 is its address.
Which version of Rust does typical test5 run?
Rust network protocol 2633 and build 164530 on Linux is the version typical test5 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is typical test5?
typical test5 is offline at the moment; the last sighting was 39 days 14 hours ago.
How does typical test5 rank against other Rust servers?
In the seven-day player hours table, typical test5 is #15,398, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on typical test5?
Too few wipes on record for typical test5 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 39 days 15 hours.
Settings and map
What are the rules and settings on typical test5?
No gather rate appears in the name typical test5. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does typical test5 run?
Generated by the game, the map on typical test5 is procedural.
Lists and filters
Which Rust Charts lists and filters include typical test5?
These Rust Charts lists include typical test5: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical test5 mean?
These are the tags typical test5 makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join typical test5?
The console is behind F1 in Rust: enter client.connect 9.244.16.170:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.