Off air · chart position #15,398
typical test2
Offline 9.244.16.170:28019 checked 39d ago
Players
typical test2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is typical test2 online, and how reliable is it?
You will not get on typical test2 just now: it is offline, last seen 39 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is typical test2 located?
There's no region listed for typical test2. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 9.244.16.170:28019.
Which version of Rust does typical test2 run?
The build behind typical test2 is Rust network protocol 2633 and build 164530, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is typical test2?
typical test2 shows as offline now, with its last appearance 39 days 22 hours ago.
How does typical test2 rank against other Rust servers?
Player hours over the past week put typical test2 at #15,398, among the top – of ranked servers.
Wipe days
What is the wipe schedule on typical test2?
Too few wipes on record for typical test2 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 39 days 22 hours.
How it is set up
What are the rules and settings on typical test2?
The name typical test2 carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does typical test2 run?
Generated by the game, the map on typical test2 is procedural.
Tags explained
Which Rust Charts lists and filters include typical test2?
These Rust Charts lists include typical test2: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical test2 mean?
The game's server browser sees these tags from typical test2: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join typical test2?
Enter client.connect 9.244.16.170:28019 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.