Rust Charts51,773 playing · live

Off air · chart position #15,398

Typical TEST1

Offline 9.244.16.170:28017 checked 40d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,398
rank
no region published
40d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Typical TEST1

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:22 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
322 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
32 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
162 / 200
From the figures on this page

Quick answers

Server details

Is Typical TEST1 online, and how reliable is it?

Typical TEST1 is down at the moment, having last been seen 40 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 16 September 2026.

Where is Typical TEST1 located?

From Typical TEST1, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 9.244.16.170:28017.

Which version of Rust does Typical TEST1 run?

Rust network protocol 2633 and build 164530 on Linux is the version Typical TEST1 runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is Typical TEST1?

Typical TEST1 is offline at the moment; the last sighting was 40 days 3 hours ago.

How does Typical TEST1 rank against other Rust servers?

In the seven-day player hours table, Typical TEST1 is #15,398, inside the top – of all ranked servers.

Wipes and resets

What does wipe day look like on Typical TEST1?

The busiest point of its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Typical TEST1?

The record of Typical TEST1's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 40 days 3 hours.

Rules and world

What are the rules and settings on Typical TEST1?

You will not find a gather rate in the name Typical TEST1. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does Typical TEST1 run?

The map on Typical TEST1 is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Typical TEST1?

The Rust Charts lists that carry Typical TEST1 are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Typical TEST1 mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags Typical TEST1 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Typical TEST1?

Press F1 in Rust to open the console and type client.connect 9.244.16.170:28017. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs164530
Build Build 164530 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.