Off air · chart position #15,955
typical
Offline 9.195.144.165:21006 checked 22d ago
Players
typical
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is typical online, and how reliable is it?
Right now typical is not running; the last sighting was 22 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 7 October 2026.
Where is typical located?
There's no region listed for typical. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 9.195.144.165:21006 is its address.
Which version of Rust does typical run?
Rust network protocol 2634 and build 166652 on Linux is the version typical runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is typical?
typical shows as offline now, with its last appearance 22 days 7 hours ago.
How does typical rank against other Rust servers?
The top 72% of ranked servers includes typical, at #15,955 on player hours for the last week.
Wipes and resets
What is the wipe schedule on typical?
typical's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days 13 hours.
Rules and world
What are the rules and settings on typical?
The name typical carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does typical run?
A procedural map, generated by the game, is what typical runs.
Tags explained
Which Rust Charts lists and filters include typical?
The Rust Charts lists that carry typical are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical mean?
The game's server browser sees these tags from typical: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join typical?
Enter client.connect 9.195.144.165:21006 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.