Rust Charts103,852 playing · live

Off air · chart position #15,955

typical TESTING

Offline 9.195.144.165:21000 checked 22d ago

Launch Rust and join
0/ 40
players now
0% full
0
7-day average
peak –
#15,955
rank
top 72%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

typical TESTING

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
439 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
972 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
986 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
72 / 250
From the figures on this page

Quick answers

Server details

Is typical TESTING online, and how reliable is it?

Right now typical TESTING is not running; the last sighting was 22 days 5 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 7 October 2026.

Where is typical TESTING located?

No region is published by typical TESTING. Rust Charts shows the location a server claims, not where the machine actually is. 9.195.144.165:21000 is its address.

Which version of Rust does typical TESTING run?

Rust network protocol 2634 and build 166652 on Linux is the version typical TESTING runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is typical TESTING?

typical TESTING is offline at the moment; the last sighting was 22 days 5 hours ago.

How does typical TESTING rank against other Rust servers?

In the seven-day player hours table, typical TESTING is #15,955, inside the top 72% of all ranked servers.

Wipes and resets

What is the wipe schedule on typical TESTING?

typical TESTING's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 22 days 11 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on typical TESTING?

You will not find a gather rate in the name typical TESTING. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does typical TESTING run?

Generated by the game, the map on typical TESTING is procedural.

Tag guide

Which Rust Charts lists and filters include typical TESTING?

These Rust Charts lists include typical TESTING: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on typical TESTING mean?

These are the tags typical TESTING makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join typical TESTING?

The console is behind F1 in Rust: enter client.connect 9.195.144.165:21000 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build This server reports build 166652.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.