Off air · chart position #15,960
typical Test2
Offline 9.195.144.165:20000 checked 21d ago
Players
typical Test2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is typical Test2 online, and how reliable is it?
typical Test2 is down at the moment, having last been seen 21 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 6 October 2026.
Where is typical Test2 located?
No region is published by typical Test2. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 9.195.144.165:20000 is its address.
Which version of Rust does typical Test2 run?
The build behind typical Test2 is Rust network protocol 2634 and build 166652, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is typical Test2?
typical Test2 shows as offline now, with its last appearance 21 days 14 hours ago.
How does typical Test2 rank against other Rust servers?
In the seven-day player hours table, typical Test2 is #15,960, inside the top 71% of all ranked servers.
Wipes and resets
What is the wipe schedule on typical Test2?
typical Test2's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 23 days 15 hours.
Rules and world
What are the rules and settings on typical Test2?
You will not find a gather rate in the name typical Test2. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does typical Test2 run?
Generated by the game, the map on typical Test2 is procedural.
Lists and filters
Which Rust Charts lists and filters include typical Test2?
These Rust Charts lists include typical Test2: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical Test2 mean?
The game's server browser sees these tags from typical Test2: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join typical Test2?
Enter client.connect 9.195.144.165:20000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.