Off air · chart position #15,956
typical Test2
Offline 9.195.144.101:20000 checked 22d ago
Players
typical Test2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is typical Test2 online, and how reliable is it?
Right now typical Test2 is not running; the last sighting was 22 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 5 October 2026.
Where is typical Test2 located?
From typical Test2, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 9.195.144.101:20000 is its address.
Which version of Rust does typical Test2 run?
Rust network protocol 2634 and build 166652 on Linux is the version typical Test2 runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is typical Test2?
typical Test2 is offline at the moment; the last sighting was 22 days 16 hours ago.
How does typical Test2 rank against other Rust servers?
In the seven-day player hours table, typical Test2 is #15,956, inside the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on typical Test2?
typical Test2's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 23 days 12 hours.
How it is set up
What are the rules and settings on typical Test2?
The name typical Test2 carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does typical Test2 run?
Generated by the game, the map on typical Test2 is procedural.
Tags explained
Which Rust Charts lists and filters include typical Test2?
The Rust Charts lists that carry typical Test2 are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical Test2 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags typical Test2 publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join typical Test2?
Press F1 in Rust to open the console and type client.connect 9.195.144.101:20000. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.