Rust Charts56,681 playing · live

Off air · chart position #13,819

Rust local - test

Offline 89.93.135.111:28015 checked 26d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,819
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Rust local - test

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:03 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
379 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
67 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
85 / 200
From the figures on this page

Quick answers

About the server

Is Rust local - test online, and how reliable is it?

Rust local - test is down at the moment, having last been seen 26 days 18 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 28 September 2026.

Where is Rust local - test located?

There's no region listed for Rust local - test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 89.93.135.111:28015 is its address.

Which version of Rust does Rust local - test run?

Rust network protocol 2634 and build 166494 on Windows is the version Rust local - test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Rust local - test?

Last seen 26 days 18 hours ago, Rust local - test is currently offline.

How does Rust local - test rank against other Rust servers?

In the seven-day player hours table, Rust local - test is #13,819, inside the top 60% of all ranked servers.

Wipes and resets

What does wipe day look like on Rust local - test?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 2 hours in.

What is the wipe schedule on Rust local - test?

The record of Rust local - test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 20 hours.

How it is set up

What are the rules and settings on Rust local - test?

No gather rate appears in the name Rust local - test. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.

Which map does Rust local - test run?

A procedural map, generated by the game, is what Rust local - test runs.

Tags explained

Which Rust Charts lists and filters include Rust local - test?

The Rust Charts lists that carry Rust local - test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Rust local - test mean?

These are the tags Rust local - test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): This server reports build 166494; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Rust local - test?

Press F1 in Rust to open the console and type client.connect 89.93.135.111:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166494
Build This server reports build 166494.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.