5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch
1on now · 48h peak 4
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 02
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 03
Rank
daily · 1 is best
RankRank in region
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Channel 04
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
0.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
The first 48 hours of its last wipes
Sat 24 OctThu 22 OctWed 21 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Tape log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 17:29 UTC4d ago
4
–
running
1
Thu 22 Oct, 18:06 UTC6d ago
7
–
2 days
3
Wed 21 Oct, 18:54 UTC7d ago
7
–
1 days
0
Wed 21 Oct, 11:30 UTC8d ago
7
–
0.3 days
2
Tue 20 Oct, 19:03 UTC8d ago
4
–
0.7 days
0
Mon 19 Oct, 15:58 UTC9d ago
4
–
1.1 days
1
Sun 18 Oct, 18:01 UTC10d ago
4
–
0.9 days
1
Sat 17 Oct, 17:29 UTC11d ago
5
–
1 days
0
Fri 16 Oct, 19:18 UTC12d ago
6
–
0.9 days
1
Fri 16 Oct, 11:27 UTC13d ago
6
–
0.3 days
0
Thu 15 Oct, 20:04 UTC13d ago
6
–
0.6 days
1
Thu 15 Oct, 11:41 UTC14d ago
3
–
0.3 days
0
Thu 15 Oct, 01:08 UTC14d ago
3
–
0.4 days
2
Wed 14 Oct, 07:04 UTC15d ago
5
–
0.8 days
0
Tue 13 Oct, 04:04 UTC16d ago
6
–
1.1 days
0
Mon 12 Oct, 12:55 UTC17d ago
6
–
0.6 days
0
Sun 11 Oct, 22:50 UTC17d ago
6
–
0.6 days
0
Sun 11 Oct, 16:46 UTC17d ago
4
–
0.3 days
1
Thu 8 Oct, 11:33 UTC21d ago
5
held half
3.2 days
0
Thu 8 Oct, 04:03 UTC21d ago
5
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
On the same wavelength
Similar servers
the same kind of game, then region, group limit, rate and wipes
Is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch online, and how reliable is it?
You will find 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch online at this moment. The uptime it reports puts its last restart about 18 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch located?
From 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 89.34.97.217:28080.
Which version of Rust does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch run?
The build behind 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch run smoothly?
It averaged 232 server fps over the last 48 hours, with a floor of 181. At its fullest it held 5,174 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,180 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch has 1 of its 50 slots filled right now. Seven-day figures: 1 players on average and 7 at the peak. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 2 players.
How does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch rank against other Rust servers?
In the seven-day player hours table, 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is #3,394, inside the top 15% of all ranked servers.
Wipe schedule
What does wipe day look like on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
At their busiest, its recent wipes averaged 6 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
The wipes on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 4 days 21 hours.
Rules and world
What are the rules and settings on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
No gather rate appears in the name 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. The default group size of 8 players applies here. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch run?
5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch runs a procedural map of size 5,000 with seed 481981, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Tag guide
Which Rust Charts lists and filters include 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
These Rust Charts lists include 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: Modded Rust servers and Rust aim training servers. On the server list, these filters put it in view: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch mean?
These are the tags 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?
Press F1 in Rust to open the console and type client.connect 89.34.97.217:28080. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
What each one means
Server tags
Published asmp50,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts8
Game
gmrust
Game modeStandard survival rules apply.
mp50
Max playersThe server holds 50 slots.
ts8
Group limit8 per team, as the game ships it.
v2635
ProtocolThe server speaks protocol 2635, so your game needs the same version.
cs168909
BuildBuild 168909 is what runs here.
ptrak
NetworkingRakNet handles the network, as standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^e
MinigamesMinigames: arenas, Bedwars, parkour and more.
^d
Combat trainingPractise aim and PvP here; the loot comes to you.
Mods and access
^z
ModdedListed as modded because plugins or settings differ from the base game.
^y
CarbonThis server's plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.