On air · chart position #5,309
eleoprika
Online 89.248.236.141:27413 checked 7m ago
Players
eleoprika
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 21:54 UTC9d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is eleoprika online, and how reliable is it?
eleoprika is up as you read this. About 23 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 19 October 2026.
Where is eleoprika located?
No region is published by eleoprika. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 89.248.236.141:27413.
Which version of Rust does eleoprika run?
The build behind eleoprika is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does eleoprika run smoothly?
The 48-hour average was 24 server fps; the lowest point was 7. Buildings, deployables and all the rest of the world came to as many as 123,366 entities. Its memory climbed as high as 3,396 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is eleoprika?
eleoprika has 0 of its 10 slots filled right now. Over the last week it averaged 0 players; the high point was 2. 19:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does eleoprika rank against other Rust servers?
The top 24% of ranked servers includes eleoprika, at #5,309 on player hours for the last week.
Wipe days
What does wipe day look like on eleoprika?
Its recent wipes peaked at an average of 3 players. 23 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on eleoprika?
Too few wipes on record for eleoprika to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 9 days 4 hours.
How it is set up
What are the rules and settings on eleoprika?
You will not find a gather rate in the name eleoprika. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does eleoprika run?
eleoprika runs a procedural map of size 4,500 with seed 14, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include eleoprika?
These Rust Charts lists include eleoprika: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on eleoprika mean?
These are the tags eleoprika makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join eleoprika?
Enter client.connect 89.248.236.141:27413 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://incloudgame.ru/ for its website.