Off air · chart position #13,651
Test
Offline 89.247.7.224:28015 checked 12d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Test is down at the moment, having last been seen 12 days 15 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 15 October 2026.
Where is Test located?
No region is published by Test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 89.247.7.224:28015.
Which version of Rust does Test run?
The build behind Test is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test?
Last seen 12 days 15 hours ago, Test is currently offline.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #13,651, inside the top 63% of all ranked servers.
Wipe days
What is the wipe schedule on Test?
The record of Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 14 days 7 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Test?
The name Test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
A procedural map of size 4,000 with seed 1234, generated by the game, is what Test runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Test?
These Rust Charts lists include Test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Test?
Press F1 in Rust to open the console and type client.connect 89.247.7.224:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.