On air · chart position #8,466
[ESP/Ñ] DEV
Online EU 89.222.104.137:22619 checked 10m ago
Players
[ESP/Ñ] DEV
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 17:36 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 22:04 UTC5d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Mon 12 Oct, 15:04 UTC17d ago | 1 | halved by day 2 | 12.3 days | 0 |
| Thu 1 Oct, 19:09 UTC FW28d ago | 1 | halved by day 2 | 10.8 days | 0 |
| Tue 29 Sep, 17:22 UTC30d ago | 1 | held half | 2.1 days | 0 |
| Wed 16 Sep, 16:55 UTC43d ago | 1 | halved by day 2 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [ESP/Ñ] DEV online, and how reliable is it?
Right now [ESP/Ñ] DEV is running. The uptime it reports puts its last restart about 1 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 15 September 2026.
Where is [ESP/Ñ] DEV located?
[ESP/Ñ] DEV gives its location as Europe, using the EU tag. Rust Charts shows the location a server claims, not where the machine actually is. 89.222.104.137:22619 is its address.
Which version of Rust does [ESP/Ñ] DEV run?
Rust network protocol 2635 and build 168909 on Linux is the version [ESP/Ñ] DEV runs. Joining needs the same protocol on your game; Steam handles the update.
Does [ESP/Ñ] DEV run smoothly?
The 48-hour average was 30 server fps; the lowest point was 22. At its fullest it held 71,396 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,944 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is [ESP/Ñ] DEV?
Right now 0 players are on [ESP/Ñ] DEV, out of 40 slots. Over the last week it averaged 0 players; the high point was 1.
How does [ESP/Ñ] DEV rank against other Rust servers?
The last seven days of player hours put [ESP/Ñ] DEV at #8,466, top 38% of ranked servers, and #2,130 in Europe.
Wipes and resets
What does wipe day look like on [ESP/Ñ] DEV?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 20% of recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on [ESP/Ñ] DEV?
The record holds too few of [ESP/Ñ] DEV's wipes to confirm the schedule, so the tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 37 hours is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.
Rules and world
What are the rules and settings on [ESP/Ñ] DEV?
The name [ESP/Ñ] DEV carries no gather rate. The group limit is 12 players. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does [ESP/Ñ] DEV run?
The map on [ESP/Ñ] DEV is procedural, size 3,500, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Bots y eventos en todo el mapa.
Tags explained
Which Rust Charts lists and filters include [ESP/Ñ] DEV?
The Rust Charts lists that carry [ESP/Ñ] DEV are: EU Rust servers, Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
What do the server tags on [ESP/Ñ] DEV mean?
The game's server browser sees these tags from [ESP/Ñ] DEV: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): It has 40 slots; ts12 (Group limit): The team cap is 12; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [ESP/Ñ] DEV?
Enter client.connect 89.222.104.137:22619 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.