Rust Charts73,772 playing · live

On air · chart position #7,109

[Rust.kz] Test

Online EU 89.218.13.150:28015 checked 11m ago

weekly wipes vanillamoddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 3
#7,109
rank
top 32% · #2006 in EU
1d ago
last wipe
weekly schedule
5d 19h
next wipe
Tue 3 Nov, 08:21 UTC

Players

[Rust.kz] Test

0on now · 48h peak 3
AveragePeakWipe
0123408:0013:0019:0000:0006:0011:00Wiped Tue 27 Oct, 08:21 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
025507510008:0013:0019:0000:0006:0011:00Wiped Tue 27 Oct, 08:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 08:21 UTC, in 5d 19h. Its weekly schedule tag · low confidence

4.2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

5d 19h
Tue 3 Nov, 08:21 UTC
8d 5h
Thu 5 Nov, 19:00 UTC
FW
12d 19h
Tue 10 Nov, 08:21 UTC
19d 19h
Tue 17 Nov, 08:21 UTC
26d 19h
Tue 24 Nov, 08:21 UTC
33d 19h
Tue 1 Dec, 08:21 UTC
36d 5h
Thu 3 Dec, 19:00 UTC
FW
40d 19h
Tue 8 Dec, 08:21 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:21 UTC1d ago – – running 0
Fri 23 Oct, 15:43 UTC4d ago 0 – 3.7 days 0
Thu 22 Oct, 10:08 UTC6d ago 3 – 1.2 days 0
Thu 15 Oct, 08:32 UTC13d ago 4 halved by day 3 7.1 days 0
Sat 10 Oct, 13:59 UTC17d ago 1 held half 4.8 days 0
Fri 2 Oct, 16:19 UTC25d ago 1 halved by day 2 7.9 days 0
Thu 1 Oct, 17:51 UTC FW26d ago 5 – 0.9 days 4
Wed 30 Sep, 06:07 UTC28d ago 5 – 1.5 days 0
Thu 24 Sep, 06:11 UTC34d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 14:16 UTC39d ago 2 halved by day 1 5.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
186 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
8 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10
EU · no group limit · weekly · 23 on average
38 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий]
EU · groups of 16+ · weekly · 12 on average
7 / 100
From the figures on this page

Quick answers

Server details

Is [Rust.kz] Test online, and how reliable is it?

You will find [Rust.kz] Test online at this moment. About 26 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 13% of the last 7 full days, 22 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is [Rust.kz] Test located?

[Rust.kz] Test gives its location as Europe, using the EU tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 89.218.13.150:28015 is its address.

Which version of Rust does [Rust.kz] Test run?

The build behind [Rust.kz] Test is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [Rust.kz] Test run smoothly?

The 48-hour average was 95 server fps; the lowest point was 86. At its fullest it held 81,077 entities: buildings, deployables and the rest of the world. At most it took 2,806 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is [Rust.kz] Test?

[Rust.kz] Test has 0 of its 10 slots filled right now. Over the last week it averaged 0 players; the high point was 3. Over the past 48 hours, 18:00 UTC drew the most, at 3 players on average.

How does [Rust.kz] Test rank against other Rust servers?

On player hours for the past week, [Rust.kz] Test is #7,109: top 32% overall and #2,006 in Europe.

Wipes and resets

What does wipe day look like on [Rust.kz] Test?

The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 33% of recent wipes. Day 2.5 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on [Rust.kz] Test?

The prediction falls back on the tag, because [Rust.kz] Test's record is too thin to confirm a schedule. The wipe after this one is due Tuesday 3 November at 08:21 UTC. The world it runs now dates from 28 hours. A weekly wipe schedule is published in its tags.

Settings and map

What are the rules and settings on [Rust.kz] Test?

No gather rate appears in the name [Rust.kz] Test. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.

Which map does [Rust.kz] Test run?

[Rust.kz] Test runs a procedural map of size 3,650 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Tags explained

Who runs [Rust.kz] Test?

One operator most likely runs these: [Rust.kz] Test and 1 other server we track all publish a rust.kz hostname.

Which Rust Charts lists and filters include [Rust.kz] Test?

The Rust Charts lists that carry [Rust.kz] Test are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on [Rust.kz] Test mean?

These are the tags [Rust.kz] Test makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join [Rust.kz] Test?

Enter client.connect 89.218.13.150:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/STJwd78hZz is where its website sits.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.