On air · chart position #15,409
Test server autowipe
Online 89.179.78.59:28888 checked 9m ago
Players
Test server autowipe
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:48 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test server autowipe online, and how reliable is it?
Right now Test server autowipe is running. Going by the reported uptime, it restarted roughly 6 days 2 hours ago. It stayed up 86% of the last 7 full days, 144 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Test server autowipe located?
No region is published by Test server autowipe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 89.179.78.59:28888.
Which version of Rust does Test server autowipe run?
Rust network protocol 2634 and build 167781 on Linux is what Test server autowipe runs. Joining needs the same protocol on your game; Steam handles the update.
Does Test server autowipe run smoothly?
It averaged 186 server fps over the last 48 hours, with a floor of 155. At its fullest it held 48,171 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,562 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Test server autowipe?
Right now 0 players are on Test server autowipe, out of 40 slots. 0 players was the seven-day average.
How does Test server autowipe rank against other Rust servers?
The top 69% of ranked servers includes Test server autowipe, at #15,409 on player hours for the last week.
Wipe schedule
What does wipe day look like on Test server autowipe?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Test server autowipe?
Test server autowipe's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 7 hours.
Settings and map
What are the rules and settings on Test server autowipe?
The name Test server autowipe carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Test server autowipe run?
Test server autowipe runs a procedural map of size 3,000 with seed 93197, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Test server autowipe?
These Rust Charts lists include Test server autowipe: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test server autowipe mean?
These are the tags Test server autowipe makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Test server autowipe?
Enter client.connect 89.179.78.59:28888 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.