On air · chart position #9,992
Gamed!de
Online 89.163.189.125:28015 checked 10m ago
Players
Gamed!de
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:40 UTC24d ago | 1 | – | running | 0 |
| Fri 2 Oct, 19:09 UTC25d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Gamed!de online, and how reliable is it?
Gamed!de is up as you read this. About 4 days 5 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 2 October 2026.
Where is Gamed!de located?
There's no region listed for Gamed!de. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 89.163.189.125:28015.
Which version of Rust does Gamed!de run?
Rust network protocol 2635 and build 168909 on Linux is what Gamed!de runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Gamed!de run smoothly?
The 48-hour average was 30 server fps; the lowest point was 29. At its fullest it held 67,332 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,693 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Gamed!de?
On Gamed!de, 0 players are in and 8 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 14:00 UTC drew the most, at 1 players on average.
How does Gamed!de rank against other Rust servers?
Player hours over the past week put Gamed!de at #9,992, among the top 45% of ranked servers.
Wipes and resets
What does wipe day look like on Gamed!de?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Gamed!de?
Too few wipes on record for Gamed!de to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 24 days 12 hours.
How it is set up
What are the rules and settings on Gamed!de?
The name Gamed!de carries no gather rate. There is no published group limit. You play hardcore, Facepunch's most difficult mode. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does Gamed!de run?
The map on Gamed!de is procedural, size 3,500, made by the game.
Lists and filters
Which Rust Charts lists and filters include Gamed!de?
These Rust Charts lists include Gamed!de: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
What do the server tags on Gamed!de mean?
The game's server browser sees these tags from Gamed!de: gmhardcore (Game mode): A harsher ruleset is in play: hardcore; mp8 (Max players): It has 8 slots; ts0 (Group limit): Team play is off; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Gamed!de?
Press F1 in Rust to open the console and type client.connect 89.163.189.125:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.