On air · chart position #9,802
Gamed!de
Online 89.163.187.239:28015 checked 10m ago
Players
Gamed!de
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:06 UTC2d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Gamed!de online, and how reliable is it?
Right now Gamed!de is running. Going by the reported uptime, it restarted roughly 47 hours ago. Of the past 1 full day it was running for 24 of 24 hours, or 100% of the time. The first record Rust Charts holds of it is 25 October 2026.
Where is Gamed!de located?
No region is published by Gamed!de. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 89.163.187.239:28015.
Which version of Rust does Gamed!de run?
The build behind Gamed!de is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Gamed!de run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 24. At its fullest it held 115,849 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,921 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Gamed!de?
Gamed!de has 0 of its 8 slots filled right now. Over the last week it averaged 0 players; the high point was 1.
How does Gamed!de rank against other Rust servers?
The top 44% of ranked servers includes Gamed!de, at #9,802 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Gamed!de?
The record of Gamed!de's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 2 days 1 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Gamed!de?
The name Gamed!de carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does Gamed!de run?
Gamed!de runs a procedural map of size 4,500 with seed 1586544950, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Gamed!de?
These Rust Charts lists include Gamed!de: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Gamed!de mean?
These are the tags Gamed!de makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Gamed!de?
The console is behind F1 in Rust: enter client.connect 89.163.187.239:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.