Off air · chart position #8,835
Offline Test
Offline 89.134.31.144:28015 checked 2d ago
Players
Offline Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Offline Test online, and how reliable is it?
Offline Test is down at the moment, having last been seen 2 days 3 hours ago. Of the past 7 full days it was running for 41 of 168 hours, or 24% of the time. Its earliest entry with Rust Charts dates from 6 October 2026.
Where is Offline Test located?
No region is published by Offline Test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 89.134.31.144:28015.
Which version of Rust does Offline Test run?
The build behind Offline Test is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Offline Test?
Offline Test shows as offline now, with its last appearance 2 days 3 hours ago. Averaging 0 players across seven days, it reached 1 at most.
How does Offline Test rank against other Rust servers?
In the seven-day player hours table, Offline Test is #8,835, inside the top 40% of all ranked servers.
Wipe schedule
What is the wipe schedule on Offline Test?
Too few wipes on record for Offline Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 24 days 6 hours.
Settings and map
What are the rules and settings on Offline Test?
The name Offline Test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is off: that is Valve's anti-cheat.
Which map does Offline Test run?
The map on Offline Test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Offline Test?
The Rust Charts lists that carry Offline Test are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Offline Test mean?
The game's server browser sees these tags from Offline Test: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Offline Test?
The console is behind F1 in Rust: enter client.connect 89.134.31.144:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.