Off air · chart position #13,003
server_name
Offline 89.109.44.17:28015 checked 3d ago
Players
server_name
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is server_name online, and how reliable is it?
Right now server_name is not running; the last sighting was 3 days 2 hours ago. It stayed up 0% of the last 2 full days, 0 of 48 hours. Its earliest entry with Rust Charts dates from 25 October 2026.
Where is server_name located?
There's no region listed for server_name. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 89.109.44.17:28015 is its address.
Which version of Rust does server_name run?
Rust network protocol 2635 and build 168909 on Windows is what server_name runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is server_name?
server_name shows as offline now, with its last appearance 3 days 2 hours ago. Over the last week it averaged 1 players; the high point was 1.
How does server_name rank against other Rust servers?
In the seven-day player hours table, server_name is #13,003, inside the top 59% of all ranked servers.
Wipes and resets
What is the wipe schedule on server_name?
The record of server_name's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 16 days 4 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on server_name?
No gather rate appears in the name server_name. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does server_name run?
Generated by the game, the map on server_name is procedural.
Lists and filters
Which Rust Charts lists and filters include server_name?
The Rust Charts lists that carry server_name are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on server_name mean?
These are the tags server_name makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join server_name?
Press F1 in Rust to open the console and type client.connect 89.109.44.17:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.