Off air · chart position #16,418
TEAM PROJECT
Offline EU 89.105.208.146:28015 checked 34d ago
Players
TEAM PROJECT
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 4d 17h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEAM PROJECT online, and how reliable is it?
Right now TEAM PROJECT is not running; the last sighting was 34 days 8 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 24 September 2026.
Where is TEAM PROJECT located?
TEAM PROJECT gives its location as Europe, using the EU tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 89.105.208.146:28015.
Which version of Rust does TEAM PROJECT run?
Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is TEAM PROJECT?
Last seen 34 days 8 hours ago, TEAM PROJECT is currently offline.
How does TEAM PROJECT rank against other Rust servers?
The last seven days of player hours put TEAM PROJECT at #16,418, top 71% of ranked servers, and #2,568 in Europe.
Wipes and resets
What is the wipe schedule on TEAM PROJECT?
An estimate from weekly: 7 days after its last wipe gives TEAM PROJECT's next wipe. Tuesday 3 November at 18:39 UTC is when the next wipe is due. The world in play was made 37 days 6 hours. Its tags carry a wipe schedule of once a week.
How it is set up
What are the rules and settings on TEAM PROJECT?
The name TEAM PROJECT carries no gather rate. Up to 8 players per group, as the game sets by default. battlefield is the game mode, kits and high rates in fast PvP. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.
Lists and filters
Which Rust Charts lists and filters include TEAM PROJECT?
The Rust Charts lists that carry TEAM PROJECT are: EU Rust servers, Modded Rust servers and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TEAM PROJECT mean?
The game's server browser sees these tags from TEAM PROJECT: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^w (Weekly): It wipes weekly; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^i (Battlefield): High rates and kits drive the fast PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; EU (Europe): In the server browser it sits under Europe. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TEAM PROJECT?
Press F1 in Rust to open the console and type client.connect 89.105.208.146:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.