Off air · chart position #16,840
TEAM PROJECT
Offline EU 89.105.200.135:28015 checked 32d ago
Players
TEAM PROJECT
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 15h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:39 UTC36d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TEAM PROJECT online, and how reliable is it?
Right now TEAM PROJECT is not running; the last sighting was 32 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 16 September 2026.
Where is TEAM PROJECT located?
With its EU tag, TEAM PROJECT puts itself in Europe. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 89.105.200.135:28015 is its address.
Which version of Rust does TEAM PROJECT run?
Rust network protocol 2633 and build 165217 on Linux is the version TEAM PROJECT runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is TEAM PROJECT?
TEAM PROJECT is offline at the moment; the last sighting was 32 days 9 hours ago.
How does TEAM PROJECT rank against other Rust servers?
On player hours for the past week, TEAM PROJECT is #16,840: top 72% overall and #2,572 in Europe.
Wipe days
What is the wipe schedule on TEAM PROJECT?
The prediction falls back on the tag, because TEAM PROJECT's record is too thin to confirm a schedule. Tuesday 3 November at 18:39 UTC is when the next wipe is due. The world it runs now dates from 36 days 8 hours. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on TEAM PROJECT?
No gather rate appears in the name TEAM PROJECT. Up to 8 players per group, as the game sets by default. battlefield is the game mode, kits and high rates in fast PvP. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Lists and filters
Which Rust Charts lists and filters include TEAM PROJECT?
These Rust Charts lists include TEAM PROJECT: EU Rust servers, Modded Rust servers and Rust battlefield servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TEAM PROJECT mean?
The game's server browser sees these tags from TEAM PROJECT: gmvanilla (Game mode): The mode here is vanilla survival; mp150 (Max players): It has 150 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^w (Weekly): A wipe comes each week; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^i (Battlefield): Kits and high rates make this a fast PvP battlefield; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): Europe is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TEAM PROJECT?
Enter client.connect 89.105.200.135:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.