Rust Charts89,289 playing · live

Off air · chart position #9,951

SSS

Offline 88.97.176.250:28015 checked 2d ago

quad moddedoxide
Launch Rust and join
1/ 20
players now
5% full
1
7-day average
peak 1
#9,951
rank
top 45%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

SSS

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 45% of all ranked servers, and #499 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:23 UTC2d ago 1 – running 1
Tue 13 Oct, 21:38 UTC14d ago 0 – 12 days 0
Mon 12 Oct, 17:44 UTC16d ago 1 – 1.2 days 1
Sun 11 Oct, 14:36 UTC17d ago 1 – 1.1 days 1
Sat 10 Oct, 20:08 UTC17d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 5 on average
12 / 80
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 4 on average
2 / 100
From the figures on this page

Quick answers

Server details

Is SSS online, and how reliable is it?

You will not get on SSS just now: it is offline, last seen 2 days 20 hours ago. Of the past 7 full days it was running for 7 of 168 hours, or 4% of the time. The first record Rust Charts holds of it is 10 October 2026.

Where is SSS located?

From SSS, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 88.97.176.250:28015.

Which version of Rust does SSS run?

The build behind SSS is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is SSS?

SSS is offline at the moment; the last sighting was 2 days 20 hours ago. Averaging 1 players across seven days, it reached 1 at most.

How does SSS rank against other Rust servers?

Player hours over the past week put SSS at #9,951, among the top 45% of ranked servers. In the quad group, this one holds rank #499.

Wipe schedule

What does wipe day look like on SSS?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on SSS?

The wipes on SSS come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 2 days 20 hours.

How it is set up

What are the rules and settings on SSS?

The name SSS carries no gather rate. A group can have up to 4 players, according to quad. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does SSS run?

Generated by the game, the map on SSS is procedural.

Tag guide

Which Rust Charts lists and filters include SSS?

The Rust Charts lists that carry SSS are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

What do the server tags on SSS mean?

These are the tags SSS makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp20 (Max players): The server holds 20 slots; ts4 (Group limit): No team can exceed 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join SSS?

Enter client.connect 88.97.176.250:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp20
Max players The server holds 20 slots.
ts4
Group limit No team can exceed 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.