Off air · chart position #14,278
Zacky Testserver
Offline 88.68.87.152:28015 checked 17d ago
Players
Zacky Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Zacky Testserver online, and how reliable is it?
Right now Zacky Testserver is not running; the last sighting was 17 days 2 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 11 October 2026.
Where is Zacky Testserver located?
No region is published by Zacky Testserver. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 88.68.87.152:28015.
Which version of Rust does Zacky Testserver run?
Rust network protocol 2634 and build 167398 on Windows is what Zacky Testserver runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Zacky Testserver?
Last seen 17 days 2 hours ago, Zacky Testserver is currently offline.
How does Zacky Testserver rank against other Rust servers?
The top 65% of ranked servers includes Zacky Testserver, at #14,278 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Zacky Testserver?
Too few wipes on record for Zacky Testserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 17 days 4 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Zacky Testserver?
The name Zacky Testserver carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Zacky Testserver run?
The map on Zacky Testserver is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Zacky Testserver?
The Rust Charts lists that carry Zacky Testserver are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Zacky Testserver mean?
gmrust (Game mode): Standard survival rules apply; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags Zacky Testserver publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Zacky Testserver?
Press F1 in Rust to open the console and type client.connect 88.68.87.152:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.