Off air · chart position #14,101
test
Offline 88.204.55.228:28015 checked 39d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 39 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is test located?
From test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 88.204.55.228:28015.
Which version of Rust does test run?
Rust network protocol 2633 and build 164530 on Windows is the version test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is test?
Last seen 39 days 19 hours ago, test is currently offline.
How does test rank against other Rust servers?
Player hours over the past week put test at #14,101, among the top – of ranked servers.
Wipe days
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 39 days 21 hours.
Settings and map
What are the rules and settings on test?
No gather rate appears in the name test. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does test run?
The map on test is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join test?
The console is behind F1 in Rust: enter client.connect 88.204.55.228:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.