On air · chart position #9,411
Test Server
Online 88.198.7.190:28115 checked 9m ago
Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, and #177 of the solo servers (top 79%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:02 UTC6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Test Server online, and how reliable is it?
Test Server is up as you read this. The uptime it reports puts its last restart about 9 hours ago. 127 of 168 hours is what it managed over the past 7 full days, 76% of the time. The first record Rust Charts holds of it is 18 September 2026.
Where is Test Server located?
From Test Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 88.198.7.190:28115 is its address.
Which version of Rust does Test Server run?
Rust network protocol 2635 and build 168909 on Linux is the version Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Does Test Server run smoothly?
It averaged 40 server fps over the last 48 hours, with a floor of 40. Buildings, deployables and all the rest of the world came to as many as 61,929 entities. At most it took 3,881 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Test Server?
Test Server has 0 of its 10 slots filled right now. Averaging 0 players across seven days, it reached 2 at most.
How does Test Server rank against other Rust servers?
In the seven-day player hours table, Test Server is #9,411, inside the top 42% of all ranked servers. In the solo group, this one holds rank #177.
Wipes and resets
What does wipe day look like on Test Server?
The busiest point of its recent wipes averaged 2 players. 22 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Test Server?
Too few wipes on record for Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 6 days 3 hours.
How it is set up
What are the rules and settings on Test Server?
You will not find a gather rate in the name Test Server. No teams: this is solo only. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. Vanilla is its own label: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does Test Server run?
A procedural map of size 4,250 with seed 1234, generated by the game, is what Test Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Lists and filters
Who runs Test Server?
The same p-o-t.net hostname appears on Test Server and on 1 other server we track, which points to a single operator behind them.
Which Rust Charts lists and filters include Test Server?
The Rust Charts lists that carry Test Server are: Modded Rust servers and Solo Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last week.
What do the server tags on Test Server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts1 (Group limit): No team can exceed 1; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Test Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Test Server?
Enter client.connect 88.198.7.190:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://www.lagcity.eu/ is where its website sits.