Rust Charts90,153 playing · live

On air · chart position #9,767

PoT Staging Test Sever

Online 88.198.7.190:28215 checked 10m ago

solo vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 2
#9,767
rank
top 44%
4h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

PoT Staging Test Sever

0on now · 48h peak 2
AveragePeakWipe
00.511.5221:0005:0013:0021:0005:0013:00Wiped Wed 28 Oct, 20:25 UTCWIPEWiped Thu 29 Oct, 10:27 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct18 Oct24 Oct29 Oct

Top 44% of all ranked servers, and #183 of the solo servers (top 82%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:27 UTC4h ago – – running 0
Wed 28 Oct, 20:25 UTC18h ago – – – 0
Sun 18 Oct, 15:10 UTC11d ago 2 halved by day 1 10.2 days 0
Thu 1 Oct, 13:47 UTC28d ago 0 – 17.1 days 0
Mon 28 Sep, 20:14 UTC30d ago 2 halved by day 1 2.7 days 0
Sun 27 Sep, 08:39 UTC32d ago 2 – 1.5 days 0
Sat 26 Sep, 18:17 UTC32d ago 2 – 0.6 days 0
Thu 24 Sep, 18:02 UTC34d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
29 / 100
26 / 100
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe
SA · solo · weekly · 9 on average
8 / 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10
EU · solo · weekly · 5 on average
5 / 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · solo · monthly · 5 on average
1 / 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · solo · monthly · 3 on average
3 / 400
From the figures on this page

Quick answers

About the server

Is PoT Staging Test Sever online, and how reliable is it?

You will find PoT Staging Test Sever online at this moment. 144 of 168 hours is what it managed over the past 7 full days, 86% of the time. Rust Charts has tracked it since 24 September 2026.

Where is PoT Staging Test Sever located?

There's no region listed for PoT Staging Test Sever. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 88.198.7.190:28215.

Which version of Rust does PoT Staging Test Sever run?

The build behind PoT Staging Test Sever is Rust network protocol 2636 and build 169635, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is PoT Staging Test Sever?

PoT Staging Test Sever has 0 of its 10 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.

How does PoT Staging Test Sever rank against other Rust servers?

Player hours over the past week put PoT Staging Test Sever at #9,767, among the top 44% of ranked servers. #183 is where it stands among solo servers.

Wipe schedule

What does wipe day look like on PoT Staging Test Sever?

Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on PoT Staging Test Sever?

With irregular wipe times on PoT Staging Test Sever, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 4 hours.

How it is set up

What are the rules and settings on PoT Staging Test Sever?

No gather rate appears in the name PoT Staging Test Sever. You play alone here; teams are not allowed. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.

Tag guide

Which Rust Charts lists and filters include PoT Staging Test Sever?

These Rust Charts lists include PoT Staging Test Sever: Modded Rust servers and Solo Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 24 hours.

What do the server tags on PoT Staging Test Sever mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts1 (Group limit): Teams are capped at 1; v2636 (Protocol): Protocol 2636: join only if your game matches that version; cs169635 (Build): The game build is 169635; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags PoT Staging Test Sever publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join PoT Staging Test Sever?

Enter client.connect 88.198.7.190:28215 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2636,^z,^y,^v,gmrust,cs169635,ts1

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players It has 10 slots.
ts1
Group limit Teams are capped at 1.
v2636
Protocol Protocol 2636: join only if your game matches that version.
cs169635
Build The game build is 169635.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.