Off air · chart position #10,066
My Rust Server | ScalaCube
Offline 88.198.230.90:6295 checked 1d ago
Players
My Rust Server | ScalaCube
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is My Rust Server | ScalaCube online, and how reliable is it?
My Rust Server | ScalaCube is down at the moment, having last been seen 40 hours ago. The uptime it reports puts its last restart about 23 hours ago. 24 of 48 hours is what it managed over the past 2 full days, 50% of the time. Rust Charts has tracked it since 26 October 2026.
Where is My Rust Server | ScalaCube located?
No region is published by My Rust Server | ScalaCube. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 88.198.230.90:6295.
Which version of Rust does My Rust Server | ScalaCube run?
The build behind My Rust Server | ScalaCube is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does My Rust Server | ScalaCube run smoothly?
It averaged 224 server fps over the last 48 hours, with a floor of 200. At its fullest it held 91,530 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,313 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is My Rust Server | ScalaCube?
My Rust Server | ScalaCube shows as offline now, with its last appearance 40 hours ago. Over the last week it averaged 0 players; the high point was 2.
How does My Rust Server | ScalaCube rank against other Rust servers?
Player hours over the past week put My Rust Server | ScalaCube at #10,066, among the top 45% of ranked servers.
Wipe schedule
What is the wipe schedule on My Rust Server | ScalaCube?
The record of My Rust Server | ScalaCube's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 2 days 20 hours.
Rules and world
What are the rules and settings on My Rust Server | ScalaCube?
No gather rate appears in the name My Rust Server | ScalaCube. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does My Rust Server | ScalaCube run?
A procedural map of size 4,000 with seed 12345, generated by the game, is what My Rust Server | ScalaCube runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include My Rust Server | ScalaCube?
The Rust Charts lists that carry My Rust Server | ScalaCube are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on My Rust Server | ScalaCube mean?
gmrust (Game mode): Standard survival rules apply; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags My Rust Server | ScalaCube publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join My Rust Server | ScalaCube?
Enter client.connect 88.198.230.90:6295 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.