On air · chart position #15,262
My Rust Server | ScalaCube
Online 88.198.230.59:2495 checked 27m ago
Players
My Rust Server | ScalaCube
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is My Rust Server | ScalaCube online, and how reliable is it?
Right now My Rust Server | ScalaCube is running. About 11 days 6 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 85% of the last 7 full days, 143 of 168 hours. Rust Charts has tracked it since 18 October 2026.
Where is My Rust Server | ScalaCube located?
There's no region listed for My Rust Server | ScalaCube. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 88.198.230.59:2495.
Which version of Rust does My Rust Server | ScalaCube run?
Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | ScalaCube runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does My Rust Server | ScalaCube run smoothly?
The 48-hour average was 172 server fps; the lowest point was 117. At its fullest it held 91,117 entities: buildings, deployables and the rest of the world. At most it took 4,132 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is My Rust Server | ScalaCube?
On My Rust Server | ScalaCube, 0 players are in and 20 slots are the ceiling. Its average over the past week comes to 0 players.
How does My Rust Server | ScalaCube rank against other Rust servers?
In the seven-day player hours table, My Rust Server | ScalaCube is #15,262, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on My Rust Server | ScalaCube?
The record of My Rust Server | ScalaCube's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 11 days 8 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on My Rust Server | ScalaCube?
The name My Rust Server | ScalaCube carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does My Rust Server | ScalaCube run?
A procedural map of size 4,000 with seed 12345, generated by the game, is what My Rust Server | ScalaCube runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include My Rust Server | ScalaCube?
The Rust Charts lists that carry My Rust Server | ScalaCube are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Rust Server | ScalaCube mean?
gmrust (Game mode): Standard survival rules apply; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags My Rust Server | ScalaCube publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join My Rust Server | ScalaCube?
Enter client.connect 88.198.230.59:2495 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.