Off air · chart position #8,884
testing testing testing testing testing testing testing test
Offline EU 88.191.209.193:28015 checked 5h ago
Players
testing testing testing testing testing testing testing test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:04 UTC, in 3h. Every Tuesday at 18:02 and every Thursday at 18:04 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 09:27 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 18:02 UTC1d ago | – | – | – | 0 |
| Thu 22 Oct, 18:04 UTC6d ago | 1 | halved by day 1 | 5 days | 1 |
| Fri 16 Oct, 09:20 UTC13d ago | 1 | halved by day 5 | 6.4 days | 0 |
| Thu 15 Oct, 18:02 UTC13d ago | 1 | – | 0.6 days | 0 |
| Tue 13 Oct, 18:02 UTC15d ago | 0 | – | 2 days | 0 |
| Thu 8 Oct, 18:02 UTC20d ago | 0 | – | 5 days | 0 |
| Tue 6 Oct, 18:03 UTC22d ago | 0 | – | 2 days | 0 |
| Tue 6 Oct, 11:25 UTC23d ago | 0 | – | 0.3 days | 0 |
| Sat 3 Oct, 07:06 UTC26d ago | 0 | – | 3.2 days | 0 |
| Fri 2 Oct, 13:02 UTC27d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is testing testing testing testing testing testing testing test online, and how reliable is it?
You will not get on testing testing testing testing testing testing testing test just now: it is offline, last seen 5 hours ago. Of the past 7 full days it was running for 162 of 168 hours, or 96% of the time. Its earliest entry with Rust Charts dates from 26 September 2026.
Where is testing testing testing testing testing testing testing test located?
testing testing testing testing testing testing testing test gives its location as Europe, using the EU tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 88.191.209.193:28015.
Which version of Rust does testing testing testing testing testing testing testing test run?
Rust network protocol 2635 and build 168909 on Linux is the version testing testing testing testing testing testing testing test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is testing testing testing testing testing testing testing test?
Last seen 5 hours ago, testing testing testing testing testing testing testing test is currently offline. Over the last week it averaged 0 players; the high point was 1.
How does testing testing testing testing testing testing testing test rank against other Rust servers?
On player hours for the past week, testing testing testing testing testing testing testing test is #8,884: top 40% overall and #2,166 in Europe.
Wipes and resets
What does wipe day look like on testing testing testing testing testing testing testing test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on testing testing testing testing testing testing testing test?
testing testing testing testing testing testing testing test runs on a wipe rhythm of every Tuesday at 18:02 and every Thursday at 18:04 UTC. The wipe after this one is due Thursday 29 October at 18:04 UTC. 29 hours is how long ago its current world was made. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on testing testing testing testing testing testing testing test?
You will not find a gather rate in the name testing testing testing testing testing testing testing test. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.
Tag guide
Which Rust Charts lists and filters include testing testing testing testing testing testing testing test?
The Rust Charts lists that carry testing testing testing testing testing testing testing test are: EU Rust servers and Modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on testing testing testing testing testing testing testing test mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): It wipes weekly; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): In the server browser it sits under Europe — that's the set of tags testing testing testing testing testing testing testing test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join testing testing testing testing testing testing testing test?
Enter client.connect 88.191.209.193:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.