Off air · chart position #13,308
My Test Server
Offline 87.97.3.158:28015 checked 40d ago
Players
My Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is My Test Server online, and how reliable is it?
You will not get on My Test Server just now: it is offline, last seen 40 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is My Test Server located?
No region is published by My Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 87.97.3.158:28015.
Which version of Rust does My Test Server run?
The build behind My Test Server is Rust network protocol 2633 and build 163493, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is My Test Server?
My Test Server shows as offline now, with its last appearance 40 days 15 hours ago.
How does My Test Server rank against other Rust servers?
In the seven-day player hours table, My Test Server is #13,308, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on My Test Server?
The record of My Test Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 47 days 9 hours.
Rules and world
What are the rules and settings on My Test Server?
The name My Test Server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does My Test Server run?
The map on My Test Server is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include My Test Server?
The Rust Charts lists that carry My Test Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Test Server mean?
These are the tags My Test Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join My Test Server?
Enter client.connect 87.97.3.158:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.