On air · chart position #15,423
[EU] Survivor
Online EU 87.212.65.214:28015 checked 11m ago
Players
[EU] Survivor
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:26 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU] Survivor online, and how reliable is it?
Right now [EU] Survivor is running. The uptime it reports puts its last restart about 41 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is [EU] Survivor located?
The EU tag is how [EU] Survivor lists its location: Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 87.212.65.214:28015 is its address.
Which version of Rust does [EU] Survivor run?
The build behind [EU] Survivor is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [EU] Survivor run smoothly?
It averaged 120 server fps over the last 48 hours, with a floor of 92. At its fullest it held 111,736 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,507 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is [EU] Survivor?
On [EU] Survivor, 0 players are in and 100 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does [EU] Survivor rank against other Rust servers?
On player hours for the past week, [EU] Survivor is #15,423: top 69% overall and #2,585 in Europe.
Wipe schedule
What does wipe day look like on [EU] Survivor?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [EU] Survivor?
[EU] Survivor's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 8 days 10 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on [EU] Survivor?
The name [EU] Survivor carries no gather rate. Up to 8 players per group, as the game sets by default. You play build & creative, building in a sandbox, with no gathering. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.
Which map does [EU] Survivor run?
The map on [EU] Survivor is procedural, size 4,500, seed 6738, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include [EU] Survivor?
These Rust Charts lists include [EU] Survivor: EU Rust servers, Modded Rust servers and Rust build servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [EU] Survivor mean?
The game's server browser sees these tags from [EU] Survivor: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^k (Build server): Base design and practice are what this server offers; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): Europe is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [EU] Survivor?
Press F1 in Rust to open the console and type client.connect 87.212.65.214:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.