Rust Charts36,679 playing · live

On air · chart position #15,419

InternalTrainServer""

Online 87.151.212.210:28015 checked 8m ago

Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak –
#15,419
rank
top 69%
11h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

InternalTrainServer""

0on now
AveragePeakWipe
0123407:0016:0001:0011:0020:0005:00Wiped Tue 27 Oct, 19:08 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:08 UTC11h ago – – running 0
Thu 8 Oct, 18:52 UTC19d ago 0 – 19 days 0
Sun 4 Oct, 18:21 UTC23d ago 0 – 4 days 0
Fri 2 Oct, 15:53 UTC25d ago 0 – 2.1 days 0
Thu 1 Oct, 19:06 UTC FW26d ago 0 – 0.9 days 0
Fri 25 Sep, 11:44 UTC32d ago 0 – 6.3 days 0
Thu 17 Sep, 18:11 UTC40d ago 1 halved by day 3 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
288 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
14 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
176 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
88 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
22 / 100
From the figures on this page

Quick answers

Server details

Is InternalTrainServer"" online, and how reliable is it?

InternalTrainServer"" is up as you read this. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is InternalTrainServer"" located?

No region is published by InternalTrainServer"". Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 87.151.212.210:28015.

Which version of Rust does InternalTrainServer"" run?

Rust network protocol 2635 and build 168909 on Linux is the version InternalTrainServer"" runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is InternalTrainServer""?

InternalTrainServer"" has 0 of its 10 slots filled right now. Averaged over seven days, it drew 0 players.

How does InternalTrainServer"" rank against other Rust servers?

Player hours over the past week put InternalTrainServer"" at #15,419, among the top 69% of ranked servers.

Wipe schedule

What does wipe day look like on InternalTrainServer""?

Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on InternalTrainServer""?

With irregular wipe times on InternalTrainServer"", the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 11 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on InternalTrainServer""?

You will not find a gather rate in the name InternalTrainServer"". The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does InternalTrainServer"" run?

The map on InternalTrainServer"" is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include InternalTrainServer""?

The Rust Charts lists that carry InternalTrainServer"" are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on InternalTrainServer"" mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags InternalTrainServer"" publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join InternalTrainServer""?

Enter client.connect 87.151.212.210:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.