Off air · chart position #13,808
TEAM PROJECT
Offline EU 87.117.33.33:28015 checked 11h ago
Players
TEAM PROJECT
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 18:11 UTC, in 19h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:11 UTC6d ago | 1 | – | running | 0 |
| Wed 14 Oct, 16:46 UTC15d ago | 1 | held half | 9.1 days | 1 |
| Sun 4 Oct, 16:50 UTC25d ago | 0 | – | 10 days | 1 |
| Tue 22 Sep, 18:39 UTC37d ago | 1 | halved by day 3 | 11.9 days | 0 |
| Sun 20 Sep, 08:43 UTC39d ago | 0 | – | 2.4 days | 1 |
| Sun 13 Sep, 19:56 UTC46d ago | 0 | – | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEAM PROJECT online, and how reliable is it?
TEAM PROJECT is down at the moment, having last been seen 11 hours ago. Of the past 7 full days it was running for 1 of 168 hours, or 1% of the time. Rust Charts has tracked it since 13 September 2026.
Where is TEAM PROJECT located?
With its EU tag, TEAM PROJECT puts itself in Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 87.117.33.33:28015.
Which version of Rust does TEAM PROJECT run?
Rust network protocol 2635 and build 168909 on Linux is the version TEAM PROJECT runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is TEAM PROJECT?
Last seen 11 hours ago, TEAM PROJECT is currently offline. Seven-day figures: 0 players on average and 1 at the peak. 08:00 UTC was the peak of the last 48 hours, with 0 players on average.
How does TEAM PROJECT rank against other Rust servers?
On player hours for the past week, TEAM PROJECT is #13,808: top 62% overall and #2,420 in Europe.
Wipe schedule
What does wipe day look like on TEAM PROJECT?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 50% of recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on TEAM PROJECT?
The tag sets the prediction for TEAM PROJECT, as too few of its wipes are on record to confirm the schedule. The wipe after this one is due Friday 30 October at 18:11 UTC. The world it runs now dates from 6 days 4 hours. A weekly wipe schedule is published in its tags.
Rules and world
What are the rules and settings on TEAM PROJECT?
No gather rate appears in the name TEAM PROJECT. The default group size of 8 players applies here. battlefield is the game mode, high rates and kits for fast PvP. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.
Which map does TEAM PROJECT run?
A procedural map of size 1,750 with seed 1337, generated by the game, is what TEAM PROJECT runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Tags explained
Which Rust Charts lists and filters include TEAM PROJECT?
The Rust Charts lists that carry TEAM PROJECT are: EU Rust servers, Modded Rust servers and Rust battlefield servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on TEAM PROJECT mean?
These are the tags TEAM PROJECT makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^i (Battlefield): Kits and high rates make this a fast PvP battlefield; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): Europe is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join TEAM PROJECT?
Enter client.connect 87.117.33.33:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.