Rust Charts78,914 playing · live

Off air · chart position #13,808

TEAM PROJECT

Offline EU 87.117.33.33:28015 checked 11h ago

weekly wipes vanillamoddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 150
0/ 150
players now
0% full
0
7-day average
peak 1
#13,808
rank
top 62% · #2420 in EU
6d ago
last wipe
weekly schedule
19h
next wipe
Fri 30 Oct, 18:11 UTC

Players

TEAM PROJECT

0on now · 48h peak 1
AveragePeak
00.250.50.75107:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 18:11 UTC, in 19h. Its weekly schedule tag · low confidence

9.1 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

19h
Fri 30 Oct, 18:11 UTC
6d 20h
Thu 5 Nov, 19:00 UTC
FW
7d 19h
Fri 6 Nov, 18:11 UTC
14d 19h
Fri 13 Nov, 18:11 UTC
21d 19h
Fri 20 Nov, 18:11 UTC
28d 19h
Fri 27 Nov, 18:11 UTC
34d 20h
Thu 3 Dec, 19:00 UTC
FW
35d 19h
Fri 4 Dec, 18:11 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 14 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:11 UTC6d ago 1 – running 0
Wed 14 Oct, 16:46 UTC15d ago 1 held half 9.1 days 1
Sun 4 Oct, 16:50 UTC25d ago 0 – 10 days 1
Tue 22 Sep, 18:39 UTC37d ago 1 halved by day 3 11.9 days 0
Sun 20 Sep, 08:43 UTC39d ago 0 – 2.4 days 1
Sun 13 Sep, 19:56 UTC46d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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From the figures on this page

Quick answers

Host and version

Is TEAM PROJECT online, and how reliable is it?

TEAM PROJECT is down at the moment, having last been seen 11 hours ago. Of the past 7 full days it was running for 1 of 168 hours, or 1% of the time. Rust Charts has tracked it since 13 September 2026.

Where is TEAM PROJECT located?

With its EU tag, TEAM PROJECT puts itself in Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 87.117.33.33:28015.

Which version of Rust does TEAM PROJECT run?

Rust network protocol 2635 and build 168909 on Linux is the version TEAM PROJECT runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is TEAM PROJECT?

Last seen 11 hours ago, TEAM PROJECT is currently offline. Seven-day figures: 0 players on average and 1 at the peak. 08:00 UTC was the peak of the last 48 hours, with 0 players on average.

How does TEAM PROJECT rank against other Rust servers?

On player hours for the past week, TEAM PROJECT is #13,808: top 62% overall and #2,420 in Europe.

Wipe schedule

What does wipe day look like on TEAM PROJECT?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 50% of recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on TEAM PROJECT?

The tag sets the prediction for TEAM PROJECT, as too few of its wipes are on record to confirm the schedule. The wipe after this one is due Friday 30 October at 18:11 UTC. The world it runs now dates from 6 days 4 hours. A weekly wipe schedule is published in its tags.

Rules and world

What are the rules and settings on TEAM PROJECT?

No gather rate appears in the name TEAM PROJECT. The default group size of 8 players applies here. battlefield is the game mode, high rates and kits for fast PvP. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Its self-description is vanilla: this is plain Facepunch Rust, with no rate or kit changes. The anti-cheat VAC from Valve is on.

Which map does TEAM PROJECT run?

A procedural map of size 1,750 with seed 1337, generated by the game, is what TEAM PROJECT runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include TEAM PROJECT?

The Rust Charts lists that carry TEAM PROJECT are: EU Rust servers, Modded Rust servers and Rust battlefield servers. On the server list, these filters put it in view: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on TEAM PROJECT mean?

These are the tags TEAM PROJECT makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^i (Battlefield): Kits and high rates make this a fast PvP battlefield; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play; EU (Europe): Europe is where the server browser lists it. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join TEAM PROJECT?

Enter client.connect 87.117.33.33:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2635,^w,^v,^i,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp150
Max players 150 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Gameplay

^i
Battlefield Kits and high rates make this a fast PvP battlefield.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.