Players
LinuxGSM
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LinuxGSM online, and how reliable is it?
LinuxGSM is up as you read this. Going by the reported uptime, it restarted roughly 1 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is LinuxGSM located?
From LinuxGSM, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 87.106.245.251:28015.
Which version of Rust does LinuxGSM run?
Rust network protocol 2634 and build 166494 on Linux is what LinuxGSM runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does LinuxGSM run smoothly?
Never under 60, and 60 server fps on average, is how the last 48 hours went. At its fullest it held 47,283 entities: buildings, deployables and the rest of the world. At most it took 1,861 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is LinuxGSM?
LinuxGSM has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.
How does LinuxGSM rank against other Rust servers?
The top 69% of ranked servers includes LinuxGSM, at #15,338 on player hours for the last week.
Wipes and resets
What does wipe day look like on LinuxGSM?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 19 hours in.
What is the wipe schedule on LinuxGSM?
Once a month is the whole of it: LinuxGSM wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 14 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on LinuxGSM?
The name LinuxGSM carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does LinuxGSM run?
The map on LinuxGSM is procedural, size 3,000, seed 1370910588, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: StahlWerkMap.
Tag guide
Which Rust Charts lists and filters include LinuxGSM?
These Rust Charts lists include LinuxGSM: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
These are the tags LinuxGSM makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): This server reports build 166494; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod). At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join LinuxGSM?
Press F1 in Rust to open the console and type client.connect 87.106.245.251:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/xce6ttaHHK for its website.
