Off air · chart position #14,809
too_mars
Offline 86.82.133.235:28015 checked 17d ago
Players
too_mars
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is too_mars online, and how reliable is it?
You will not get on too_mars just now: it is offline, last seen 17 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 11 October 2026.
Where is too_mars located?
From too_mars, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 86.82.133.235:28015.
Which version of Rust does too_mars run?
Rust network protocol 2634 and build 167398 on Windows is what too_mars runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is too_mars?
too_mars shows as offline now, with its last appearance 17 days 5 hours ago.
How does too_mars rank against other Rust servers?
In the seven-day player hours table, too_mars is #14,809, inside the top 67% of all ranked servers.
Wipe schedule
What is the wipe schedule on too_mars?
The record of too_mars's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 17 days 6 hours.
How it is set up
What are the rules and settings on too_mars?
No gather rate appears in the name too_mars. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does too_mars run?
The map on too_mars is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include too_mars?
These Rust Charts lists include too_mars: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on too_mars mean?
gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags too_mars publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join too_mars?
The console is behind F1 in Rust: enter client.connect 86.82.133.235:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.