Off air · chart position #15,409
[EU] Rust - Fatale Network
Offline 86.80.158.145:28015 checked 16h ago
Players
[EU] Rust - Fatale Network
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 04:39 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EU] Rust - Fatale Network online, and how reliable is it?
[EU] Rust - Fatale Network is down at the moment, having last been seen 16 hours ago. 144 of 168 hours is what it managed over the past 7 full days, 86% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is [EU] Rust - Fatale Network located?
The name of [EU] Rust - Fatale Network points to Europe, though no region tag is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 86.80.158.145:28015.
Which version of Rust does [EU] Rust - Fatale Network run?
The build behind [EU] Rust - Fatale Network is Rust network protocol 2634 and build 167584, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is [EU] Rust - Fatale Network?
[EU] Rust - Fatale Network shows as offline now, with its last appearance 16 hours ago. Averaged over seven days, it drew 0 players.
How does [EU] Rust - Fatale Network rank against other Rust servers?
Player hours over the past week put [EU] Rust - Fatale Network at #15,409, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on [EU] Rust - Fatale Network?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [EU] Rust - Fatale Network?
[EU] Rust - Fatale Network's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 14 days 20 hours.
Settings and map
What are the rules and settings on [EU] Rust - Fatale Network?
You will not find a gather rate in the name [EU] Rust - Fatale Network. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does [EU] Rust - Fatale Network run?
The map on [EU] Rust - Fatale Network is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include [EU] Rust - Fatale Network?
These Rust Charts lists include [EU] Rust - Fatale Network: EU Rust servers and Modded Rust servers. On the server list, these filters put it in view: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [EU] Rust - Fatale Network mean?
The game's server browser sees these tags from [EU] Rust - Fatale Network: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join [EU] Rust - Fatale Network?
Press F1 in Rust to open the console and type client.connect 86.80.158.145:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.