Off air · chart position #15,558
Test Server
Offline 86.2.28.172:28015 checked 35d ago
Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test Server online, and how reliable is it?
You will not get on Test Server just now: it is offline, last seen 35 days 3 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 15 September 2026.
Where is Test Server located?
No region is published by Test Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 86.2.28.172:28015.
Which version of Rust does Test Server run?
Rust network protocol 2633 and build 162929 on Windows is the version Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Test Server?
Test Server shows as offline now, with its last appearance 35 days 3 hours ago.
How does Test Server rank against other Rust servers?
Player hours over the past week put Test Server at #15,558, among the top 71% of ranked servers.
Wipes and resets
What is the wipe schedule on Test Server?
The record of Test Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 55 days 9 hours.
Settings and map
What are the rules and settings on Test Server?
No gather rate appears in the name Test Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does Test Server run?
A procedural map, generated by the game, is what Test Server runs.
Tags explained
Which Rust Charts lists and filters include Test Server?
The Rust Charts lists that carry Test Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server mean?
The game's server browser sees these tags from Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Test Server?
Enter client.connect 86.2.28.172:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.