Rust Charts96,636 playing · live

Off air · chart position #13,814

Vehicle Testing

Offline 86.164.122.205:28015 checked 38d ago

Launch Rust and join
1/ 10
players now
10% full
0
7-day average
peak –
#13,814
rank
top 60%
38d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Vehicle Testing

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 16:15 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
254 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
325 / 350
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
480 / 8
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
808 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
886 / 950
From the figures on this page

Quick answers

Server details

Is Vehicle Testing online, and how reliable is it?

You will not get on Vehicle Testing just now: it is offline, last seen 38 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 21 September 2026.

Where is Vehicle Testing located?

No region is published by Vehicle Testing. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 86.164.122.205:28015.

Which version of Rust does Vehicle Testing run?

Rust network protocol 2633 and build 164530 on Windows is the version Vehicle Testing runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Vehicle Testing?

Vehicle Testing is offline at the moment; the last sighting was 38 days 3 hours ago.

How does Vehicle Testing rank against other Rust servers?

Player hours over the past week put Vehicle Testing at #13,814, among the top 60% of ranked servers.

Wipe schedule

What does wipe day look like on Vehicle Testing?

The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Vehicle Testing?

The record of Vehicle Testing's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 38 days 4 hours.

Settings and map

What are the rules and settings on Vehicle Testing?

You will not find a gather rate in the name Vehicle Testing. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does Vehicle Testing run?

Generated by the game, the map on Vehicle Testing is procedural.

Lists and filters

Which Rust Charts lists and filters include Vehicle Testing?

The Rust Charts lists that carry Vehicle Testing are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Vehicle Testing mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags Vehicle Testing publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Vehicle Testing?

The console is behind F1 in Rust: enter client.connect 86.164.122.205:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs164530
Build Build 164530 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.