Off air · chart position #15,519
cdogservers.net - Public
Offline 86.135.81.86:28025 checked 16d ago
Players
cdogservers.net - Public
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is cdogservers.net - Public online, and how reliable is it?
cdogservers.net - Public is down at the moment, having last been seen 16 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 12 October 2026.
Where is cdogservers.net - Public located?
There's no region listed for cdogservers.net - Public. Rust Charts shows the location a server claims, not where the machine actually is. 86.135.81.86:28025 is its address.
Which version of Rust does cdogservers.net - Public run?
The build behind cdogservers.net - Public is Rust network protocol 2634 and build 167584, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is cdogservers.net - Public?
Last seen 16 days 7 hours ago, cdogservers.net - Public is currently offline.
How does cdogservers.net - Public rank against other Rust servers?
The top 71% of ranked servers includes cdogservers.net - Public, at #15,519 on player hours for the last week.
Wipe days
What is the wipe schedule on cdogservers.net - Public?
The record of cdogservers.net - Public's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 8 hours.
How it is set up
What are the rules and settings on cdogservers.net - Public?
The name cdogservers.net - Public carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does cdogservers.net - Public run?
A procedural map of size 3,000 with seed 689777, generated by the game, is what cdogservers.net - Public runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include cdogservers.net - Public?
These Rust Charts lists include cdogservers.net - Public: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on cdogservers.net - Public mean?
The game's server browser sees these tags from cdogservers.net - Public: gmrust (Game mode): Standard survival rules apply; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join cdogservers.net - Public?
Enter client.connect 86.135.81.86:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.