Off air · chart position #15,153
cdogservers.net - Public
Offline 86.135.81.86:28015 checked 11d ago
Players
cdogservers.net - Public
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:42 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is cdogservers.net - Public online, and how reliable is it?
cdogservers.net - Public is down at the moment, having last been seen 11 days 5 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 10 October 2026.
Where is cdogservers.net - Public located?
No region is published by cdogservers.net - Public. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 86.135.81.86:28015 is its address.
Which version of Rust does cdogservers.net - Public run?
The build behind cdogservers.net - Public is Rust network protocol 2634 and build 167781, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is cdogservers.net - Public?
cdogservers.net - Public shows as offline now, with its last appearance 11 days 5 hours ago.
How does cdogservers.net - Public rank against other Rust servers?
In the seven-day player hours table, cdogservers.net - Public is #15,153, inside the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on cdogservers.net - Public?
The busiest point of its recent wipes averaged 1 players. 2 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on cdogservers.net - Public?
Too few wipes on record for cdogservers.net - Public to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 15 days 15 hours.
How it is set up
What are the rules and settings on cdogservers.net - Public?
You will not find a gather rate in the name cdogservers.net - Public. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does cdogservers.net - Public run?
A procedural map of size 3,000 with seed 689777, generated by the game, is what cdogservers.net - Public runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include cdogservers.net - Public?
The Rust Charts lists that carry cdogservers.net - Public are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on cdogservers.net - Public mean?
The game's server browser sees these tags from cdogservers.net - Public: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join cdogservers.net - Public?
Press F1 in Rust to open the console and type client.connect 86.135.81.86:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.