Off air · chart position #15,411
test1
Offline 85.86.56.209:28015 checked 7d ago
Players
test1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is test1 online, and how reliable is it?
Right now test1 is not running; the last sighting was 7 days 2 hours ago. Of the past 6 full days it was running for 0 of 144 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 21 October 2026.
Where is test1 located?
From test1, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 85.86.56.209:28015.
Which version of Rust does test1 run?
The build behind test1 is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is test1?
test1 shows as offline now, with its last appearance 7 days 2 hours ago. Averaged over seven days, it drew 0 players.
How does test1 rank against other Rust servers?
In the seven-day player hours table, test1 is #15,411, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on test1?
Too few wipes on record for test1 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 7 days 4 hours.
Settings and map
What are the rules and settings on test1?
You will not find a gather rate in the name test1. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does test1 run?
Generated by the game, the map on test1 is procedural.
Tags explained
Which Rust Charts lists and filters include test1?
The Rust Charts lists that carry test1 are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on test1 mean?
The game's server browser sees these tags from test1: gmrust (Game mode): Survival, in the standard Rust form; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join test1?
Enter client.connect 85.86.56.209:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.