Rust Charts41,069 playing · live

Off air · chart position #15,515

Tin & Blood

Offline 85.72.243.22:35005 checked 38d ago

Launch Rust and join
0/ 100
players now
0% full
0
7-day average
peak –
#15,515
rank
no region published
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Tin & Blood

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
196 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
119 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
23 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
11 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
28 / 225
From the figures on this page

Quick answers

Server details

Is Tin & Blood online, and how reliable is it?

Tin & Blood is down at the moment, having last been seen 38 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 20 September 2026.

Where is Tin & Blood located?

From Tin & Blood, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 85.72.243.22:35005 is its address.

Which version of Rust does Tin & Blood run?

Rust network protocol 2633 and build 164530 on Linux is what Tin & Blood runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Tin & Blood?

Tin & Blood shows as offline now, with its last appearance 38 days 10 hours ago.

How does Tin & Blood rank against other Rust servers?

The top – of ranked servers includes Tin & Blood, at #15,515 on player hours for the last week.

Wipe days

What is the wipe schedule on Tin & Blood?

Tin & Blood's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 47 days 4 hours.

How it is set up

What are the rules and settings on Tin & Blood?

You will not find a gather rate in the name Tin & Blood. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.

Which map does Tin & Blood run?

Generated by the game, the map on Tin & Blood is procedural.

Tag guide

Which Rust Charts lists and filters include Tin & Blood?

The Rust Charts lists that carry Tin & Blood are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags Tin & Blood publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Tin & Blood?

Press F1 in Rust to open the console and type client.connect 85.72.243.22:35005. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.