Rust Charts32,059 playing · live

Off air · chart position #15,423

Rust Test Local

Offline 85.251.89.125:28015 checked 7d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,423
rank
top 69%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Rust Test Local

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct12 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctFri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:43 UTC8d ago 1 – running 1
Fri 9 Oct, 13:39 UTC19d ago 1 – 11.4 days 1
Fri 18 Sep, 07:56 UTC40d ago 1 halved by day 3 21.2 days 0
Fri 18 Sep, 00:11 UTC41d ago 1 – 0.3 days 1
Wed 16 Sep, 00:25 UTC43d ago 1 held half 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
151 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
137 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
57 / 200
From the figures on this page

Quick answers

Host and version

Is Rust Test Local online, and how reliable is it?

Rust Test Local is down at the moment, having last been seen 7 days 17 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Rust Test Local located?

From Rust Test Local, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 85.251.89.125:28015 is its address.

Which version of Rust does Rust Test Local run?

Rust network protocol 2634 and build 167234 on Linux is what Rust Test Local runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Rust Test Local?

Rust Test Local is offline at the moment; the last sighting was 7 days 17 hours ago.

How does Rust Test Local rank against other Rust servers?

The top 69% of ranked servers includes Rust Test Local, at #15,423 on player hours for the last week.

Wipe days

What does wipe day look like on Rust Test Local?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 50% of recent wipes. By day 3 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Rust Test Local?

The wipes on Rust Test Local come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 8 days 5 hours.

Rules and world

What are the rules and settings on Rust Test Local?

The name Rust Test Local carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is off.

Which map does Rust Test Local run?

Generated by the game, the map on Rust Test Local is procedural.

Tags explained

Which Rust Charts lists and filters include Rust Test Local?

The Rust Charts lists that carry Rust Test Local are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rust Test Local mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167234 (Build): This server reports build 167234; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Rust Test Local publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Rust Test Local?

The console is behind F1 in Rust: enter client.connect 85.251.89.125:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167234
Build This server reports build 167234.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.