Rust Charts69,058 playing · live

On air · chart position #3,943

Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]

Online 85.233.150.44:35020 checked 11m ago

5x moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
1/ 100
players now
1% full
1
7-day average
peak 4
#3,943
rank
top 18%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]

1on now · 48h peak 3
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:02 UTC12d ago 3 – running 0
Fri 2 Oct, 12:59 UTC26d ago 3 halved by day 5 13.8 days 0
Thu 17 Sep, 19:34 UTC41d ago 4 halved by day 5 14.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10
EU · groups of 1000+ · 5x · 119 on average
136 / 300
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x
NA · groups of 8+ · 5x · monthly · 119 on average
135 / 150
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit
EU · groups of 100+ · 5x · 83 on average
235 / 325
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|
EU · groups of 8+ · 5x · weekly · 81 on average
22 / 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
EU · groups of 40+ · 5x · weekly · 78 on average
121 / 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x
NA · groups of 8+ · 5x · monthly · 73 on average
103 / 150
From the figures on this page

Quick answers

About the server

Is Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] online, and how reliable is it?

You will find Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] online at this moment. The uptime it reports puts its last restart about 43 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] located?

There's no region listed for Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 85.233.150.44:35020.

Which version of Rust does Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] run?

Rust network protocol 2635 and build 168909 on Linux is what Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] runs. Steam updates your game for you; all you need is the same protocol to join.

Does Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] run smoothly?

The 48-hour average was 57 server fps; the lowest point was 18. At its fullest it held 92,864 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,390 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]?

Right now 1 players are on Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10], out of 100 slots. Seven-day figures: 1 players on average and 4 at the peak. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 2 players.

How does Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] rank against other Rust servers?

Player hours over the past week put Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] at #3,943, among the top 18% of ranked servers.

Wipe schedule

What does wipe day look like on Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]?

The busiest point of its recent wipes averaged 3 players. 47 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]?

With irregular wipe times on Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10], the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 12 days 13 hours.

How it is set up

What are the rules and settings on Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]?

A gather rate of 5x is what Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] advertises in its name. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] run?

A procedural map of size 3,700 with seed 81405896, generated by the game, is what Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]?

These Rust Charts lists include Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]: Best 5x Rust servers and Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.

What do the server tags on Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10] publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Cloud #3 [x5|PROCEDURAL|LOOT+|TP|KIT|REC|TR|WIPE 16.10]?

Enter client.connect 85.233.150.44:35020 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at http://cloudrust.ru/.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.