Players
Letsfail
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Letsfail online, and how reliable is it?
You will not get on Letsfail just now: it is offline, last seen 5 hours ago. About 7 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Letsfail located?
From Letsfail, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 85.190.161.109:26000.
Which version of Rust does Letsfail run?
Rust network protocol 2635 and build 168909 on Windows is what Letsfail runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Letsfail run smoothly?
It averaged 13 server fps over the last 48 hours, with a floor of 9. Buildings, deployables and all the rest of the world came to as many as 93,937 entities. At most it took 2,345 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Letsfail?
Letsfail is offline at the moment; the last sighting was 5 hours ago. Its average over the past week comes to 0 players.
How does Letsfail rank against other Rust servers?
The top 69% of ranked servers includes Letsfail, at #15,344 on player hours for the last week.
Wipe schedule
What does wipe day look like on Letsfail?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Letsfail?
Once a month is the whole of it: Letsfail wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 27 days 21 hours.
Settings and map
What are the rules and settings on Letsfail?
The name Letsfail carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Join only if you hold Rust's premium status. The anti-cheat VAC from Valve is on.
Which map does Letsfail run?
A procedural map of size 4,000 with seed 2305, generated by the game, is what Letsfail runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Letsfail?
These Rust Charts lists include Letsfail: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
What do the server tags on Letsfail mean?
The game's server browser sees these tags from Letsfail: gmvanilla (Game mode): This server runs vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^q (Premium): Join only if you hold Rust's premium status. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Letsfail?
Enter client.connect 85.190.161.109:26000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Join only if you hold Rust's premium status.
