Rust Charts45,646 playing · live

Off air · chart position #6,372

>>TGC<<

Offline 85.190.160.9:10500 checked 1d ago

Launch Rust and join
48 hours · an hour a bar · full height is 20
1/ 20
players now
5% full
1
7-day average
peak 2
#6,372
rank
top 29%
15d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

>>TGC<<

1on now · 48h peak 2
AveragePeak
00.511.5220:0021:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct24 Oct27 Oct30 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 463 on average
113 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
113 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
275 / 275
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
11 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 264 on average
260 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
491 / 575
From the figures on this page

Quick answers

Host and version

Is >>TGC<< online, and how reliable is it?

You will not get on >>TGC<< just now: it is offline, last seen 32 hours ago. The uptime it reports puts its last restart about 1 hours ago. It stayed up 10% of the last 7 full days, 16 of 168 hours. Rust Charts has tracked it since 14 October 2026.

Where is >>TGC<< located?

From >>TGC<<, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 85.190.160.9:10500.

Which version of Rust does >>TGC<< run?

Rust network protocol 2635 and build 168909 on Windows is what >>TGC<< runs. Steam updates your game for you; all you need is the same protocol to join.

Does >>TGC<< run smoothly?

The 48-hour average was 30 server fps; the lowest point was 30. At its fullest it held 63,903 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,379 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is >>TGC<<?

Last seen 32 hours ago, >>TGC<< is currently offline. Averaging 1 players across seven days, it reached 2 at most. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 2 players.

How does >>TGC<< rank against other Rust servers?

Player hours over the past week put >>TGC<< at #6,372, among the top 29% of ranked servers.

Wipe schedule

What is the wipe schedule on >>TGC<<?

Too few wipes on record for >>TGC<< to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 15 days 13 hours.

Settings and map

What are the rules and settings on >>TGC<<?

You will not find a gather rate in the name >>TGC<<. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.

Which map does >>TGC<< run?

The map on >>TGC<< is procedural, size 3,500, seed 6738, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include >>TGC<<?

These Rust Charts lists include >>TGC<<: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on >>TGC<< mean?

The game's server browser sees these tags from >>TGC<<: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): It has 20 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join >>TGC<<?

Press F1 in Rust to open the console and type client.connect 85.190.160.9:10500. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp20
Max players It has 20 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.