Rust Charts34,284 playing · live

On air · chart position #15,358

PAPPSIDAPPSI

Online 85.190.160.9:10100 checked 8m ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,358
rank
top 69%
27d ago
last wipe
no schedule published
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

PAPPSIDAPPSI

0on now
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

02.557.51004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
140 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
112 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
11 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
15 / 200
From the figures on this page

Quick answers

Server details

Is PAPPSIDAPPSI online, and how reliable is it?

PAPPSIDAPPSI is up as you read this. About 22 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is PAPPSIDAPPSI located?

From PAPPSIDAPPSI, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 85.190.160.9:10100.

Which version of Rust does PAPPSIDAPPSI run?

Rust network protocol 2635 and build 168909 on Windows is what PAPPSIDAPPSI runs. Steam updates your game for you; all you need is the same protocol to join.

Does PAPPSIDAPPSI run smoothly?

It averaged 10 server fps over the last 48 hours, with a floor of 10. At its fullest it held 66,547 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 1,992 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is PAPPSIDAPPSI?

Right now 0 players are on PAPPSIDAPPSI, out of 50 slots. Its average over the past week comes to 0 players.

How does PAPPSIDAPPSI rank against other Rust servers?

The top 69% of ranked servers includes PAPPSIDAPPSI, at #15,358 on player hours for the last week.

Wipes and resets

What does wipe day look like on PAPPSIDAPPSI?

Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on PAPPSIDAPPSI?

A single monthly wipe, the force wipe, is all PAPPSIDAPPSI runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 9 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on PAPPSIDAPPSI?

You will not find a gather rate in the name PAPPSIDAPPSI. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does PAPPSIDAPPSI run?

The map on PAPPSIDAPPSI is procedural, size 3,500, seed 6738, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include PAPPSIDAPPSI?

These Rust Charts lists include PAPPSIDAPPSI: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on PAPPSIDAPPSI mean?

These are the tags PAPPSIDAPPSI makes public, and the server browser reads them: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join PAPPSIDAPPSI?

Press F1 in Rust to open the console and type client.connect 85.190.160.9:10100. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.